﻿// Decompiled by AS3 Sorcerer 6.78
// www.buraks.com/as3sorcerer

//com.wdcgame.engine.nape.utils.GroupType

package com.game.engine.nape.utils
{
    public class GroupType 
    {

        public static const ROLE:String = "role";
        public static const MONSTER:String = "monster";
        public static const FLOOR:String = "floor";
        public static const ROPE:String = "rope";
        public static const GROUND:String = "ground";
        public static const WALL:String = "wall";
        public static const CREATE_MONSTER_TRIGGER:String = "createMonsterTrigger";
        public static const CREATE_JI_TRIGGER:String = "createJITrigger";
        public static const BATTLE_GATEWAY:String = "battleGateWay";
        public static const BATTLE_ITEM:String = "groupItem";
        public static const HORSE:String = "horse";
        public static const DROP_ITEM:String = "dropItem";

        public static var EFFECT5_1:String = "effect5_1";
        public static var EDGE:String = "edge";
        public static var EDGE_ROLE:String = "edgeRole";


    }
}//package com.wdcgame.engine.nape.utils

